Lynda - Maya 2015 Essential Training
- کاربرد : آموزش جامع نرم افزار Maya 2015
- نوع فایل : فیلم آموزشی
- زبان : انگلیسی
- سیستم عامل : Windows-Mac-Linux-Android-iOS
- تولید کننده : Lynda
- سال تولید : 2015
توضیحات
یکی از پیشرفتهترین نرمافزار انیمیشن و مدل سازی سه بعدی است که به طور گسترده در استودیوهای فیلم سازی، انیمیشن و بازی سازی استفاده میشود توانایی بالا در طراحی بهینه اشیاء طبیعی و رندرینگ، وجود متریال های متنوع، انعطاف پذیری و قابلیتهای شخصی سازی (customization)، امکان توسعه با زبان برنامه نویسی سی پلاس پلاس، MEL یا (maya embedded language) و همین طور پایتون و بسیاری ویژگی ها و امکانات دیگر باعث شده است تا مایا در بین پرطرفدارترین نرم افزارهای انیمیشن سازی و مدل سازی قرار گیرد
Description
Need to get a strong foundation in Maya? Start here This Essential Training course covers all the latest features in Maya 2015, while giving you a background in the basics of 3D modeling, texturing, animating, and rendering Need a quick overview? Check out the first chapter of the course, which covers the interface and basic object manipulation tools Author George Maestri then takes you deeper into polygonal modeling, editing and refining meshes, and NURBS modeling—for sculpting curves and organic surfaces in Maya After that, learn how to create and apply materials to give the surface of your models color, texture, reflectivity, and more Next, create realistic images (with lighting and depth-of-field effects) in the final rendering process, and finally, add movement and life to your characters with Maya's animation tools
Topics include:
Getting familiar with the Maya interface
Creating hierarchies and layers
Creating polygonal objects
Working with subdivision surfaces
Extruding a mesh
Smoothing geometry
Lofting and extruding with the NURBS curves tools
Converting NURBS to polygons
Creating and applying texture maps
Applying UV mapping
Adding lights and cameras to a scene
Creating realistic effects such as depth of field
Batch rendering
Animating in Maya
Topics include:
Getting familiar with the Maya interface
Creating hierarchies and layers
Creating polygonal objects
Working with subdivision surfaces
Extruding a mesh
Smoothing geometry
Lofting and extruding with the NURBS curves tools
Converting NURBS to polygons
Creating and applying texture maps
Applying UV mapping
Adding lights and cameras to a scene
Creating realistic effects such as depth of field
Batch rendering
Animating in Maya