Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours
- نوع فایل : کتاب
- زبان : انگلیسی
- نویسندگان : Aram Cookson, Clinton Crumpler, Ryan DowlingSoka, Tim Johnson
- چاپ و سال / کشور: 2016
- تعداد صفحه : 496
- شابک / ISBN : 0672337622
Description
In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them!
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Organize new projects and work with the Gameplay Framework
Master Unreal’s units and control systems
Import 3D models and work with the Static Mesh Editor
Create new landscapes and use Unreal’s foliage system
Bring characters and creatures to life with the Persona Editor
Apply materials and build lighting
Integrate and modify audio with the Unreal Sound Cue Editor
Craft particle effects and simulate physics
Set up and react to player inputs
Build levels and entirely new worlds
Get started with powerful Blueprint visual scripting system
Script an arcade game from start to finish
Create events that respond to player actions
Spawn Actors during gameplay
Design and create action-based encounters
Optimize games for mobile devices and touch-based inputs
Build menus with Unreal’s UMG UI Designer
Prepare your game for deployment
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Organize new projects and work with the Gameplay Framework
Master Unreal’s units and control systems
Import 3D models and work with the Static Mesh Editor
Create new landscapes and use Unreal’s foliage system
Bring characters and creatures to life with the Persona Editor
Apply materials and build lighting
Integrate and modify audio with the Unreal Sound Cue Editor
Craft particle effects and simulate physics
Set up and react to player inputs
Build levels and entirely new worlds
Get started with powerful Blueprint visual scripting system
Script an arcade game from start to finish
Create events that respond to player actions
Spawn Actors during gameplay
Design and create action-based encounters
Optimize games for mobile devices and touch-based inputs
Build menus with Unreal’s UMG UI Designer
Prepare your game for deployment