Digital Tutors - Introduction to Walk Cycles in Toon Boom Harmony
- کاربرد : آموزش ساخت انیمیشن راه رفتن کاراکترها در Toon Boom Harmony
- نوع فایل : فیلم آموزشی
- زبان : انگلیسی
- سیستم عامل : Windows-Mac-Linux-Android-iOS
- تولید کننده : Digital Tutors
- سال تولید : 2013
توضیحات
در این دوره آموزشی از شرکت Digital Tutors، مربی دوره Kurt Jones ، مقدمات و اصول سیکل راه رفتن یک کاراکتر را به شما مراجعین عزیز می آموزد .با بلوکه کردن پوزیشن های تماس ، پایین ، بالا و عبور برای کاراکتر اردک کار شروع می کند. چگونگی کپی پیست کردن کی فریم برای ایجاد سیکل راه رفتن ، انیمیت دادن به پا و دست ها به صورت مستقل از شمار ها ، استفاده از ادیتور bezier از جمله مواردی است که در این دوره آموزشی که ارائه شده است ، خواهید آموخت.
Description
By utilizing the methods and approaches in this tutorial, you'll be able to get started with your own walk cycles in Toon Boom Harmony with confidence while also having a lot of fun.
We'll begin by blocking out the contact, down, passing, and up positions of our cartoon duck. Following this we'll learn how we can copy and paste the key frames of these poses to create a loop for our character's walk cycle. From here we'll focus on animating the feet and arms independently from our poses and explore how this will allow us more control on the animation of both. To round out our walk cycle we'll learn how we can add some ease to different body parts using the bezier editor. We'll finish by showing how we can move our walk cycle along a path by using a peg.
While we'll be using Toon Boom Harmony for this demonstration, everything that we'll be covering will be applicable to both Animate and Animate Pro with the exception of the deformation tools.
We'll begin by blocking out the contact, down, passing, and up positions of our cartoon duck. Following this we'll learn how we can copy and paste the key frames of these poses to create a loop for our character's walk cycle. From here we'll focus on animating the feet and arms independently from our poses and explore how this will allow us more control on the animation of both. To round out our walk cycle we'll learn how we can add some ease to different body parts using the bezier editor. We'll finish by showing how we can move our walk cycle along a path by using a peg.
While we'll be using Toon Boom Harmony for this demonstration, everything that we'll be covering will be applicable to both Animate and Animate Pro with the exception of the deformation tools.