00 Introduction |
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0001 Welcome |
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5.86 MB |
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2 |
0002 How to use this course |
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951.60 KB |
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3 |
0003 Using the exercise files |
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1.50 MB |
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01 Introduction to Particle Systems |
4 |
0101 Understanding particle systems |
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4.55 MB |
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5 |
0102 Comparing event-driven and non-event-driven systems |
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2.65 MB |
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6 |
0103 Controlling particle timing and quantity |
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5.94 MB |
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7 |
0104 Adjusting particle size and speed |
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4.88 MB |
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8 |
0105 Making particles rotate |
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6.56 MB |
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9 |
0106 Exploring standard particle types |
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5.52 MB |
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10 |
0107 Using metaparticles for fluid-type effects |
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6.59 MB |
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11 |
0108 Using a scene object as a particle |
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10.01 MB |
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12 |
0109 Understanding rendering and viewport redrawing |
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6.90 MB |
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02 Particle System Types |
13 |
0201 Spray |
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6.44 MB |
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14 |
0202 Snow |
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12.81 MB |
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15 |
0203 Blizzard |
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4.51 MB |
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16 |
0204 PArray |
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26.98 MB |
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17 |
0205 PCloud |
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14.15 MB |
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18 |
0206 Super Spray |
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10.32 MB |
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03 Introduction to Particle Flow |
19 |
0301 Understanding particle flow |
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2.84 MB |
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20 |
0302 Navigating the Particle view |
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4.86 MB |
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21 |
0303 Working with operators |
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3.07 MB |
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22 |
0304 Adding a test to an event |
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3.81 MB |
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23 |
0305 Wiring events to change a particle's behavior |
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6.62 MB |
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24 |
0306 Adjusting particle flow settings |
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9.72 MB |
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04 Special Material and Rendering Considerations |
25 |
0401 Understanding material |
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4.59 MB |
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26 |
0402 Setting map options and particle edge blending |
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5.53 MB |
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27 |
0403 Changing particle appearance with age maps |
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11.64 MB |
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28 |
0404 Blurring moving particles with the MBlur map |
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7.29 MB |
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29 |
0405 Blurring particles |
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8.08 MB |
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30 |
0406 Outputting a render for compositing |
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3.52 MB |
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05 Introduction to Space Warps |
31 |
0501 Understanding space warps |
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7.19 MB |
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32 |
0502 Using Bind to Space Warp |
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9.07 MB |
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33 |
0503 Adding Gravity to an effect |
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7.24 MB |
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34 |
0504 Adding Wind to an effect |
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8.97 MB |
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35 |
0505 Rotating particles with Motor space warp |
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19.79 MB |
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36 |
0506 Creating swirling effects with Vortex space warp |
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11.35 MB |
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37 |
0507 Blowing things up with Bomb space warp |
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9.16 MB |
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38 |
0508 Blowing things up with PBomb space warp |
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6.70 MB |
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39 |
0509 Making particles follow a path |
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4.86 MB |
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40 |
0510 Creating wave effects |
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8.55 MB |
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41 |
0511 Creating ripples |
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4.54 MB |
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42 |
0512 Deflecting particles off surfaces |
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12.26 MB |
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43 |
0513 Spawning particles |
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5.60 MB |
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06 Project Creating Smoldering Cigarette Smoke |
44 |
0601 Creating a Super Spray particle system for the smoke |
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3.30 MB |
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45 |
0602 Adding wind |
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3.76 MB |
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46 |
0603 Dampening the particle movement |
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4.12 MB |
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47 |
0604 Adjusting the wind settings for realistic smoke movement |
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5.05 MB |
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48 |
0605 Creating more realistic-looking smoke |
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3.74 MB |
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07 Project Creating Ocean Water |
49 |
0701 Creating the geometry and camera |
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4.40 MB |
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50 |
0702 Adding the background |
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3.68 MB |
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51 |
0703 Creating water movement |
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7.77 MB |
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52 |
0704 Creating the animated material for the water |
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7.22 MB |
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08 Project Creating Fountain Water |
53 |
0801 Creating Super Spray water particles |
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12.39 MB |
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54 |
0802 Adding gravity |
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3.34 MB |
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55 |
0803 Creating the fountain water material |
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6.80 MB |
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56 |
0804 Constructing the particle water material |
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3.46 MB |
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57 |
0805 Making final adjustments |
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14.62 MB |
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09 Project Creating a Mudslide Using MetaParticles |
58 |
0901 Creating the geometry |
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4.50 MB |
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59 |
0902 Adding the mudslide particle system |
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6.91 MB |
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60 |
0903 Binding a Gravity space warp to the particles |
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4.20 MB |
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61 |
0904 Adding the Deflector space warp |
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7.16 MB |
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62 |
0905 Creating the materials for the scene |
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3.50 MB |
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63 |
0906 Making final adjustments |
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5.74 MB |
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10 Project Exploding a Wooden Shack |
64 |
1001 Scoping out the project |
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1.04 MB |
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65 |
1002 Creating the explosive devices |
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5.48 MB |
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66 |
1003 Adjusting the explosion settings |
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5.51 MB |
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67 |
1004 Setting up the shack's visibility track |
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3.49 MB |
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68 |
1005 Creating the fire effect |
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3.40 MB |
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69 |
1006 Adding a bright explosion glow and wrapping things up |
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7.12 MB |
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11 Project Turning Water into Steam Using Particle Flow |
70 |
1101 Scoping out the project |
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847.66 KB |
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71 |
1102 Creating and positioning the particle flow system |
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2.27 MB |
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72 |
1103 Reviewing the PFlow events |
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1.94 MB |
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73 |
1104 Building the water drop geometry |
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2.36 MB |
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74 |
1105 Creating the water drop material |
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4.22 MB |
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75 |
1106 Adjusting the PFlow settings |
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4.13 MB |
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76 |
1107 Adding the Collision Spawn Test and deflector |
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3.94 MB |
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77 |
1108 Turning the drops into steam |
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2.41 MB |
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78 |
1109 Creating the steam material |
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3.46 MB |
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79 |
1110 Making the final adjustments |
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4.05 MB |
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12 Conclusion |
80 |
1201 Goodbye |
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508.29 KB |
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13 ZZZ - فایلهای تمرینی |
81 |
Ex_Files_3dsMax2011_Part |
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603.64 MB |
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