00 Introduction |
1 |
0001 Welcome |
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3.80 MB |
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2 |
0002 Using the exercise files |
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2.50 MB |
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3 |
0003 Previewing the finished app |
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3.11 MB |
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01 Getting Started with Flex and Android |
4 |
0101 Understanding Flex for mobile development |
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2.63 MB |
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5 |
0102 Enabling an Android device for USB debugging |
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1.93 MB |
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6 |
0103 Installing the Android SDK |
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9.45 MB |
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7 |
0104 Installing Adobe AIR on an Android device |
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2.91 MB |
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8 |
0105 Building a Hello World app for Android |
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7.32 MB |
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9 |
0106 Building a Hello World app for iOS |
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4.89 MB |
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10 |
0107 Creating an Apple Developer Certificate on Mac |
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6.10 MB |
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11 |
0108 Creating an Apple Developer Certificate on Windows |
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13.92 MB |
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12 |
0109 Provisioning an iPhone and installing and testing an app on an iOS device |
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13.88 MB |
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02 Configuring Flash Builder for Building Mobile Apps |
13 |
0201 Creating a new ActionScript-only mobile project |
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3.52 MB |
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14 |
0202 Understanding device configurations and debugging |
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5.27 MB |
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15 |
0203 Converting an app project from one device to another |
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1.76 MB |
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16 |
0204 Using the Android Emulator |
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11.12 MB |
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17 |
0205 Testing an iOS app without using the iOS Simulator |
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808.78 KB |
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03 Understanding the Architecture of a Flex Mobile App |
18 |
0301 Using the ViewNavigator classes in a Flex mobile app |
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14.21 MB |
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19 |
0302 Using the mobile-ready app components |
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10.50 MB |
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20 |
0303 Understanding the ViewNavigator classes |
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9.30 MB |
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21 |
0304 Understanding mobile transitions |
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12.93 MB |
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22 |
0305 Using and styling a mobile tabbed app |
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12.38 MB |
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23 |
0306 Using ActionBar in a Flex mobile app |
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8.96 MB |
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24 |
0307 Understanding the View Lifecycle |
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7.43 MB |
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04 Utilizing Mobile Components |
25 |
0401 Loading HTML into a mobile AIR app |
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11.42 MB |
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26 |
0402 Loading a web page into a device's native browser |
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3.27 MB |
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27 |
0403 Using the Scroll container |
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11.73 MB |
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28 |
0404 Using the PopUp and Menu containers |
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14.00 MB |
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29 |
0405 Utilizing the charting components |
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6.12 MB |
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30 |
0406 Using the PersistenceManager |
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10.51 MB |
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31 |
0407 Creating a busy indicator |
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10.15 MB |
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05 Building an ActionScript Mobile Skin |
32 |
0501 Understanding mobile skins |
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11.34 MB |
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33 |
0502 Building a simple mobile skin |
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11.36 MB |
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06 Understanding Mobile-Specific APIs in ActionScript 3 |
34 |
0601 Using gestures on a mobile device |
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14.33 MB |
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35 |
0602 Using multi-touch on a mobile device |
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18.89 MB |
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36 |
0603 Understanding the Keyboard class |
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10.86 MB |
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37 |
0604 Using the Camera class |
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11.49 MB |
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38 |
0605 Referencing the camera roll |
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16.18 MB |
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39 |
0606 Using the Geolocation APIs |
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16.01 MB |
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40 |
0607 Using the Accelerometer |
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16.87 MB |
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07 Optimizing Flex Apps for Mobile |
41 |
0701 Utilizing decreased memory |
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5.13 MB |
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42 |
0702 Utilizing decreased processing power |
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5.41 MB |
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43 |
0703 Optimizing data connectivity |
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8.90 MB |
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44 |
0704 Building apps with different pixel densities |
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4.35 MB |
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45 |
0705 Using project libraries to optimize development for different form factors |
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10.43 MB |
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08 Packaging Apps for Release |
46 |
0801 Packaging an app using custom icons |
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12.77 MB |
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47 |
0802 Distributing an app to the Android Market |
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1.98 MB |
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48 |
0803 Distributing an app to the iOS App Store |
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1,000.63 KB |
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49 |
0804 Packaging for release to the Amazon marketplace |
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2.23 MB |
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09 Conclusion |
50 |
0901 Goodbye |
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3.34 MB |
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10 ZZZ - فایلهای تمرینی |
51 |
Ex_Files_Fl45_MobApps |
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55.40 MB |
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