00. Introduction |
1 |
00 01. Welcome |
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6.42 MB |
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2 |
00 02. Using the exercise files |
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605.06 KB |
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3 |
00 03. Understanding Cinema 4D bundles and editions |
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2.39 MB |
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4 |
00 04. Exploring new features in R11.5 |
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3.74 MB |
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5 |
00 05. Understanding 3D |
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11.21 MB |
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01. Getting Started |
6 |
01 01. Overview of the interface |
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7.70 MB |
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7 |
01 02. Using viewports |
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7.71 MB |
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8 |
01 03. Translating and moving objects in the viewport |
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6.94 MB |
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9 |
01 04. Touring the Attribute Manager |
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5.07 MB |
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10 |
01 05. Using the Object Manager |
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7.56 MB |
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11 |
01 06. Customizing the interface |
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7.34 MB |
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12 |
01 07. Adjusting render settings |
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5.73 MB |
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13 |
01 08. Introducing primitives |
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4.41 MB |
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14 |
01 09. Modeling with primitive objects |
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8.72 MB |
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15 |
01 10. Using deformers to refine objects |
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6.84 MB |
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16 |
01 11. Grouping objects |
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6.98 MB |
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17 |
01 12. Optimizing models for animation |
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3.44 MB |
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18 |
01 13. Introducing keyframing |
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4.84 MB |
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19 |
01 14. Creating and applying basic materials |
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4.69 MB |
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20 |
01 15. Getting organized with layers |
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5.36 MB |
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02. Modeling with NURBS |
21 |
02 01. Creating splines |
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7.85 MB |
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22 |
02 02. Importing Illustrator files |
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6.05 MB |
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23 |
02 03. Extruding splines from an imported Illustrator file |
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10.38 MB |
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24 |
02 04. Troubleshooting extrude NURBS |
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5.20 MB |
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25 |
02 05. Creating and arranging text |
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9.40 MB |
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26 |
02 06. Using Sweep NURBS objects |
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12.57 MB |
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27 |
02 07. Using Lathe NURBS objects |
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8.58 MB |
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28 |
02 08. Using Loft NURBS objects |
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6.32 MB |
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03. Modeling with Polygons |
29 |
03 01. Introducing polygon modeling |
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5.38 MB |
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30 |
03 02. Using Extrude |
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7.63 MB |
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31 |
03 03. Adding detail with Bevel |
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8.31 MB |
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32 |
03 04. Refining a model |
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18.54 MB |
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33 |
03 05. Creating and saving selections with selection tools and sets |
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9.02 MB |
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34 |
03 06. Connecting objects with the Bridge tool |
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18.91 MB |
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35 |
03 07. Using the polygon tools |
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20.34 MB |
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04. HyperNURBS |
36 |
04 01. Smoothing things out with HyperNURBS |
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5.00 MB |
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37 |
04 02. Creating organic models by weighting HyperNURBS |
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13.43 MB |
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05. Modeling Objects |
38 |
05 01. Modeling with Array |
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5.73 MB |
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39 |
05 02. Array object axis |
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9.82 MB |
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40 |
05 03. Modeling with Symmetry |
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17.16 MB |
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41 |
05 04. Modeling with Booleans |
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7.16 MB |
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06. Functions |
42 |
06 01. Duplicate |
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6.72 MB |
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43 |
06 02. Arrange |
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3.55 MB |
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44 |
06 03. Randomize |
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2.96 MB |
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45 |
06 04. Transfer |
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5.41 MB |
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46 |
06 05. Disconnect and Split |
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6.65 MB |
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47 |
06 06. Explode Segments |
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6.18 MB |
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48 |
06 07. Connect |
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3.36 MB |
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49 |
06 08. Converting modeling objects |
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12.29 MB |
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07. Materials |
50 |
07 01. Exploring material channels |
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6.79 MB |
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51 |
07 02. Shaders |
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3.45 MB |
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52 |
07 03. Using Bump and Displacement maps |
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4.59 MB |
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53 |
07 04. Applying materials to objects caps |
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4.68 MB |
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54 |
07 05. Applying materials to a complete model |
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10.27 MB |
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55 |
07 06. Placing textures with the Texture tool |
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5.45 MB |
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56 |
07 07. Animated textures |
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3.77 MB |
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08. Lights and Cameras |
57 |
08 01. Getting started with lights |
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7.95 MB |
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58 |
08 02. Getting started with cameras |
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9.94 MB |
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59 |
08 03. Volumetric lights |
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5.51 MB |
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60 |
08 04. Using the Exclude feature with lights |
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1.73 MB |
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61 |
08 05. Creating and adjusting shadows |
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2.19 MB |
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62 |
08 06. Using target lights and target cameras |
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10.31 MB |
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63 |
08 07. Setting up three-point lighting |
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2.71 MB |
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09. Animation |
64 |
09 01. Understanding the timeline |
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6.76 MB |
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65 |
09 02. Adding and controlling keyframes |
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8.04 MB |
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66 |
09 03. Fine-tuning keyframes using FCurves |
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6.31 MB |
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67 |
09 04. Animation paths |
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10.24 MB |
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68 |
09 05. Linking animations with SetDriver and Driven |
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9.02 MB |
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10. Rendering and Integration |
69 |
10 01. Exploring render settings for stills and animation |
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7.74 MB |
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70 |
10 02. Outputting a file using the picture viewer |
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6.83 MB |
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71 |
10 03. Setting up tags for After Effects and Motion |
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10.90 MB |
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72 |
10 04. Integrating with After Effects |
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10.42 MB |
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73 |
10 05. Integrating with Motion 4 |
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6.95 MB |
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74 |
10 06. Introducing Global Illumination |
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9.67 MB |
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75 |
10 07. Fine-tuning Global Illumination |
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5.96 MB |
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76 |
10 08. Rendering with Sketch and Toon |
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4.12 MB |
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11. MoGraph |
77 |
11 01. Getting started with MoGraph |
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7.02 MB |
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78 |
11 02. Creating MoGraph text objects |
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8.49 MB |
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79 |
11 03. Cloner objects |
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8.78 MB |
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80 |
11 04. Spline Wrap |
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10.55 MB |
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81 |
11 05. Getting started with MoSpline |
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10.58 MB |
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82 |
11 06. MoDynamics |
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10.07 MB |
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83 |
11 07. Enhanced MoDynamics |
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7.40 MB |
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84 |
11 08. Using the Sound Effector |
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9.26 MB |
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12. Bodypaint |
85 |
12 01. Preparing models for BodyPaint |
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8.06 MB |
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86 |
12 02. Defining and manipulating UVs in BodyPaint |
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11.19 MB |
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87 |
12 03. Painting in BodyPaint |
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10.89 MB |
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13. Particles |
88 |
13 01. Introducing particles |
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5.71 MB |
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89 |
13 02. Manipulating particles |
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9.81 MB |
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90 |
13 03. Creating a Pyro Cluster |
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2.94 MB |
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91 |
13 04. Manipulating a Pyro Cluster |
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7.46 MB |
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92 |
13 05. Adding a Pyro Cluster to an animation |
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16.92 MB |
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14. Finishing Up |
93 |
14 01. Collecting and archiving a project |
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1.96 MB |
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94 |
14 02. Exploring helpful shortcuts |
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4.94 MB |
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15. Conclusion |
95 |
15 01. Goodbye |
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306.73 KB |
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16. ZZZ - فایلهای تمرینی |
96 |
Ex_Files_Cin4D_R11_EssT |
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86.54 MB |
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