Digital Tutors - Quick Start to Modeling in 3ds Max - Volume 4
- کاربرد : آموزش مدل سازی در 3ds Max
- نوع فایل : فیلم آموزشی
- زبان : انگلیسی
- سیستم عامل : Windows-Mac-Linux-Android-iOS
- تولید کننده : Digital Tutors
- سال تولید : 2013
توضیحات
این سری از آموزش های نرم افزار 3ds Max ، دوره های ویژه ایی هستند که با دنبال کردن مباحث به صورت منظم ، دارای نتیجه خواهد بود.سطح این آموزش های مبتدی هستش.در شماره 4 این آموزش به صورت اصولی و گام به گام پیش می رویم و و مطمئن باشید بهترین و سریعترین راه را برای فراگیری ابزارها و تکنیک های مدلسازی به شما آموزش می دهیم.
عناوین اصلی این دوره آموزشی:
ایجاد سگمنت
اکستروژن فرم
ایحاد اشکال مقعر
ایجاد گوشه های اریب
لبه نرم با استفاده از chamfer
استفاده از cylinder برای متدهای مدلسازی باکس
استفاده از مادیفایر برای مدلسازی
مدل سازی درب ظرف
اضافه کردن اشکال پچیده به هندسه موجود
کپی از عناصر یک مدل
مدل سازی چرخ
مدل سازی قطعات چرخ
عناوین اصلی این دوره آموزشی:
ایجاد سگمنت
اکستروژن فرم
ایحاد اشکال مقعر
ایجاد گوشه های اریب
لبه نرم با استفاده از chamfer
استفاده از cylinder برای متدهای مدلسازی باکس
استفاده از مادیفایر برای مدلسازی
مدل سازی درب ظرف
اضافه کردن اشکال پچیده به هندسه موجود
کپی از عناصر یک مدل
مدل سازی چرخ
مدل سازی قطعات چرخ
Description
Welcome to the Quick Start to Modeling in 3ds Max, a series of specially constructed courses meant to be followed in sequence and which include valuable exercises to reinforce learned concepts.
The lesson format for these Quick Starts will be similar to other Digital Tutors introductory training. We'll go through 3ds Max Modeling in a very methodical, step-by-step, way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to progressively build up a complex project into a finished state.
In this initial volume, we'll cover the basics of modeling in 3ds Max. We'll discuss the box modeling technique and begin getting acquainted with the most commonly used tools for modeling in 3ds Max. We'll learn the why of every modeling decision we make and also learn about which tools would be more appropriate to use in certain situations. In the end, we'll end up with a basic dumpster prop that we will add to our final narrative scene at the end of this Quick Start course.
While following along with these lessons and building a project together will provide you with valuable knowledge, the real power comes from being able to take the techniques you've learned and apply them in a different way to your own work. With this in mind, you'll be presented with an assignment immediately following each volume. These assignments will challenge you to take the skills that you've learned in a particular volume and apply them to a different asset.
These courses are designed to be taken in sequence so we really encourage you to start with this volume and proceed all the way through to Volume 5, and taking advantage of the periodic assignments along the way to get the full learning experience.
For an additional learning resource, download your free copy of our Key Modeling Terms Reference Guide and PDF so you can get comfortable with important 3D modeling terminology.
The lesson format for these Quick Starts will be similar to other Digital Tutors introductory training. We'll go through 3ds Max Modeling in a very methodical, step-by-step, way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to progressively build up a complex project into a finished state.
In this initial volume, we'll cover the basics of modeling in 3ds Max. We'll discuss the box modeling technique and begin getting acquainted with the most commonly used tools for modeling in 3ds Max. We'll learn the why of every modeling decision we make and also learn about which tools would be more appropriate to use in certain situations. In the end, we'll end up with a basic dumpster prop that we will add to our final narrative scene at the end of this Quick Start course.
While following along with these lessons and building a project together will provide you with valuable knowledge, the real power comes from being able to take the techniques you've learned and apply them in a different way to your own work. With this in mind, you'll be presented with an assignment immediately following each volume. These assignments will challenge you to take the skills that you've learned in a particular volume and apply them to a different asset.
These courses are designed to be taken in sequence so we really encourage you to start with this volume and proceed all the way through to Volume 5, and taking advantage of the periodic assignments along the way to get the full learning experience.
For an additional learning resource, download your free copy of our Key Modeling Terms Reference Guide and PDF so you can get comfortable with important 3D modeling terminology.